3D Craft
Blender/
Rendering/
Look dev
A study in modeling, texturing, lighting and composition. Thirteen renders across architecture, interiors, objects and atmosphere, all built in Blender.
Click any image to open it full screen. Use the arrows to move through the set.













02.1 Real-time model
Not just a render,
Not just a render,
a real model
A Jeep Compass 2021 modeled and textured in Blender, exported to glTF. Spin it around: the body, chrome, glass and tyres are real materials, not a flat image.
02.2 The process
From grey box
From grey box
to final frame
Every image starts as a simple block-out, then gets built up layer by layer: clean modeling, physical materials, lighting treated like a set, and a frame that says something. I use Blender end to end, from the first cube to final compositing.
Modeling
Texturing
Lighting
Composition
Rendering
Compositing