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Selected work 02 3D study

3D Craft

Blender/ Rendering/ Look dev

A study in modeling, texturing, lighting and composition. Thirteen renders across architecture, interiors, objects and atmosphere, all built in Blender.

ToolBlender
FocusMaterials & light
Pieces13

Click any image to open it full screen. Use the arrows to move through the set.

02.1 Real-time model

Not just a render,
a real model

A Jeep Compass 2021 modeled and textured in Blender, exported to glTF. Spin it around: the body, chrome, glass and tyres are real materials, not a flat image.

glTF · Blender Drag to orbit
02.2 The process

From grey box
to final frame

Every image starts as a simple block-out, then gets built up layer by layer: clean modeling, physical materials, lighting treated like a set, and a frame that says something. I use Blender end to end, from the first cube to final compositing.

Modeling Texturing Lighting Composition Rendering Compositing
Next project Mémoire 2026